Forza Horizon 6 assists and difficulty explained
Assists make the game easier to drive, while difficulty raises the challenge and your rewards. Tuning these to your skill is the quickest way to enjoy Horizon and earn more.
Driving assists
- Braking: assisted or ABS brakes for you. Turning it off gives more control once you trust your braking points.
- Steering: Normal is forgiving, Simulation reacts more like a real car.
- Traction and stability: limit wheelspin and keep the car straight. Turn them off for drifting and maximum control.
- Shifting: automatic is easy, manual and manual with clutch give faster shifts and a small reward bonus.
- Driving line: show the full racing line, braking only, or off as you learn the roads.
- Rewind: lets you undo a mistake. Turning it off raises your rewards.
Difficulty and Drivatars
Drivatar difficulty sets how fast the AI is, from new racer up to unbeatable. Higher difficulty is harder but pays more credits per event.
Pick a level where you finish first or second after a clean race. If you are dominating, nudge it up for better payouts.
How rewards scale
Forza rewards risk. Turning assists off and raising difficulty increases your credit multiplier, so a confident driver earns noticeably more per event.
Manual shifting, no traction control and higher Drivatars are the biggest contributors. Add them gradually as your skill grows.
Frequently asked
Which assists should a beginner turn off first?
Start with the driving line, then traction control once you can manage throttle. Move to manual shifting when you are comfortable, since it adds both control and a reward bonus.
Does difficulty affect rewards a lot?
Yes. Higher Drivatar difficulty meaningfully increases your credit multiplier, and it stacks with turning assists off.