Performance Index (PI)
PIA single rating from 100 to 998 that sums a car's speed, handling, braking and acceleration, and sets its class.
New to Horizon, or just unsure what an acronym means? Here are the 48 terms you will meet most in Forza Horizon 6, in plain English, grouped by topic and cross-linked to the tools, guides and map pages that go deeper. Search or filter to find one fast.
48 terms
The numbers and parts that decide how a car drives and where it races.
A single rating from 100 to 998 that sums a car's speed, handling, braking and acceleration, and sets its class.
The PI band a car sits in: D, C, B, A, S1, S2 or the top-tier R class. Events are usually capped by class.
How power reaches the wheels: front (FWD), rear (RWD) or all four (AWD). It shapes grip, launch and how a car slides.
How an engine breathes: naturally aspirated, turbocharged or supercharged. In Forza it is an upgrade path that reshapes power delivery.
A car in its factory specification, before any upgrades or tuning are applied.
Dropping a different engine from the parts catalogue into a car for more power, sometimes changing its character entirely.
Aerodynamic parts like front splitters and rear wings. Added downforce lifts cornering grip at the cost of some top speed.
How much power a car carries for its weight. A high ratio means stronger acceleration, which is why builders chase lightness as well as power.
Adjusting settings like springs, gearing, alignment, tyre pressure and the differential to change how a car drives.
The rotating weekly challenges that hand out the rarest cars and rewards.
The rotating set of weekly challenges that hands out the rarest cars and a big share of the game's rewards.
A roughly four week content cycle made of four weekly Seasons, usually built around a theme or featured car.
A one week slice of a Series that changes the weather and surface conditions: Summer, Autumn, Winter or Spring.
A short themed series of races in the Playlist, often locked to a car type or class, that pays out points and cars.
In-game challenges, including weekly objectives, that award progress and Forzathon Points.
A currency earned from Forzathon activities, spent in the Forzathon Shop on cars and items.
A reward track for points earned across many Series, designed to soften the fear of missing a week's cars.
Currencies, spins and progression that keep the garage growing.
The main currency, used to buy and upgrade cars and to bid in the Auction House.
A reward spin that pays out a car, a lump of credits or cosmetics at random.
A bigger wheelspin that gives three rewards at once, so the odds of a rare car are much better.
A rotating store stocked in Forzathon Points, offering exclusive cars, wheelspins and cosmetics.
A player-run marketplace where cars are bought and sold for credits through timed bids or buy-now prices.
Milestone objectives across the whole game that reward credits, cars and cosmetics as you play.
A per-car perk tree, unlocked with skill points, that grants bonuses, credits and wheelspins for that car.
Points banked from skill chains while driving, spent on a car's Car Mastery tree.
A special version of a car with a built-in perk, such as bonus skill points or extra credits, usually won from the Playlist or wheelspins.
The ways to race, create and play, solo or with a crowd.
The in-game creator for custom races, games and routes, sharable with other players.
A saved recipe for an event that lets you tweak the route, cars, rules and conditions, then share it by code.
Time-trial events with leaderboards where you chase a faster clean lap than everyone else.
A co-op championship where a team of players races against tougher AI for a Playlist reward.
Casual online multiplayer playlists you can drop into with other players, from road racing to games.
Chapter based missions with their own themes that reward exclusive cars and cosmetics on completion.
The longest circuit race on the map, a marathon lap threading much of Japan into one route.
A hidden classic discovered by following a rumour to its location, then restored to your garage for free.
A group of players roaming the open world together, able to jump into events as one team.
Skill challenges and collectibles scattered across the open world.
Skill challenges dotted on the map: Speed Zones, Speed Traps, Drift Zones and Danger Signs, each scored in stars.
A PR stunt that clocks your speed as you blast through a single point. Beat the target to earn stars.
A PR stunt that measures your average speed over a marked stretch of road.
A PR stunt that scores the drift points you bank through a marked section of road.
A PR stunt jump where distance is everything. Launch off the ramp and beat the target distance.
A timed point-to-point run marked on the map, dashing cross-country from a start point to a finish as fast as you can.
Collectible boards hidden around the map that you smash by driving through them for bonus rewards.
The moves and aids behind skill scoring and clean, fast laps.
A combo of skills like drifts, near misses and jumps strung together for a rising multiplier.
Locking in a skill chain's points before a crash or stop resets the combo back to zero.
A skill scored by passing very close to traffic or scenery at speed without touching it.
Sliding through a corner with the rear wheels spinning, held in a controlled slide. Central to drift scoring and events.
Tucking in behind another car to sit in its wake, cutting drag so you can catch up or slingshot past. Also called drafting.
An assist that winds the action back a few seconds to undo a crash or a missed corner.
Optional driving aids like the braking line, traction control, ABS and steering assist. Turning them off can raise your rewards.
The definitions players search for most, written for AI overviews and newcomers alike.
Every definition links out where it helps. Here are the best places to start.
PI and classes
See exactly where each PI band starts and which cars sit in it.
Festival Playlist
This week's Seasonal Championships, Forzathon and reward cars.
Tuning calculator
Turn the tuning terms into real spring, gearing and alignment numbers.
Interactive map
Find every barn find, PR stunt and bonus board across Japan.
Guides
Longer reads on drifting, credits, tuning and getting started.
Car database
Browse the full roster by class, make and best-in-discipline.
Forza Horizon Hub is a free, fan-made companion and is not affiliated with Microsoft, Xbox Game Studios, Turn 10 or Playground Games. Definitions cover the Forza Horizon series as it applies to Forza Horizon 6 and are kept in plain English. Last reviewed 2026-05-27.